We Never Really Told People How to Use Mods: Warframe's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a new update. This latest expansion highlights the creative flair that has come to define Warframe in the past few seasons.

The new content, made available this week, brings in a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission aimed at making sure this complicated, expansive 12-year-old MMO is accessible for new players.

A Quest Called "The Teacher"

Named “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.

In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create devastating effects.

“Many players likely started their journey, seeing mods, not really understanding it,” explained a key developer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

A Joint Development

“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential.

Many of the external team were longtime players, but some were newcomers, according to a lead designer. This fresh viewpoint that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”

Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to notice these details.

“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”

A Labor of Love

“There’s so much that goes into just making a seemingly straightforward quest that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

Streamlining the Beginning

In the 12 years since its release, Warframe has been in a ongoing struggle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.

Ashley Mann
Ashley Mann

A software engineer with over a decade of experience in full-stack development, passionate about open-source projects and mentoring aspiring developers.